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Ok, I admit that I've failed somewhere before. But anyway welcome. Just a brief intro on what you should expect here:
1. Football. Not gonna post much of that any soon since season is over. :S
2. Anime, Games, etc. Just abt anything conceivable under the Japanese radar barring anything and everything Rule 34. Now that's illegal. Period. -.-;
3. Music. Everything to do with it is listed under the tab.
5. Unacceptable humour: Anything and everything is fair game here. As long as I don't get rounded up by the ISA. -.-'

6.
The Known World=Fantasy world building in process. I: Used to be glossary, now devoted to random rambling; II: Character Concepts; III: Lore.
7. der Wolf=my Fictionpress account under the moniker Tsumujikaze no Soujutsu. A Ranger's Tale is hosted under this page. :)
8. New section now upped. Maybe I should also gun for upping A Ranger's Tale here since I do have this funny feeling that traffic coming to here is way more than whatever I'll get in FP.

Statement of intent: Everything said here is a figment of personal opinion, be it me or anybody commenting. I try to be responsible, but my parents=/=parents of the world.

@Druid of Luhn: Crap. Should have remembered far earlier to give you the credit for your CSS text box code. :(

A/N: But sadly, it seems that your CSS text box code has now been halved efficiency wise. :(

That most important note I should have added: Any images posted in this blog are NOT my own stuff. I got them from Google image search, I don't earn any shit by being a thief and liar. Those responsible for the pictures, rest assured that you all are great artists in your own regards. Sadly, we all know what limited space means in terms of posting.

Latest Note: Changed alignment for my page widgets due to my worry that I can't centre align the thing.

Note on A Ranger's Tale: In case any complaining fella wants to have a legal case with me, let this be known that A Ranger's Tale is rated M by default. I've upped the swearing and somewhat a bit on the dark/gritty factor. You all have been warned, let no little boy and girl enter the forbidden realm.

Latest on ART: A Ranger's Tale now starting to kick back in gear. But I really hate the insanely fluctuating climate here in S'pore.

P.S: Oh, and one more thing. Vid below is yet another ideal OP for A Ranger's Tale.

Monday 13 May 2013

Moustachi ji-san sure say (tak) sugoi!!!!! (Pt 7)

Violence allowed, let no little children enter...
So basically this will be on weapons and Magic in general. Hopefully (?) I can finish this entire JRPG shizzle by next part. So firstly, let's touch up a bit on weapons.

Ranking system
Magic, Weapons, Armour, and Items are generally ranked from D (lowest grade) to S (highest grade). However, Ranking in any case should only be seen as a certain range and NOT the exact value, no matter what.

Armour
Armour is classified under the ranking system as per defined below.
D: No Armour
C: Light Armour
B: Medium Armour
A: Heavy Armour
S: Superior Armour

Examples of Rank C Armour: Leather, Studded, Mail Shirt, Rounded Shield, Light Helm

Examples of Rank B Armour: Full Mail, Partial Plate Armour, Plate Mail, Splint Mail, Knight's Shield, Steel Helm

Examples of Rank A Armour: Full Plate Armour, Full Plate Mail, Full Splint Mail, Tower Shield, Full Helm

Examples of Rank S Armour: Dwarven Mail/Shield/Helm, Elven Plate/Shield/Helm

Weapons
There are five main Weapon types with seven areas listed for ranking. The seven are listed as below:
Classification-Either one handed or two handed. One handed Weapons allow the use of any Items taking up any number of slots. Two handed Weapons, however, will only allow the use of Items taking up one slot.
Speed-How fast the Character can attack/defend when armed with any given Weapon type.
Blocking and Parrying are already explained in Pt 5, Evasion is all about sheer probability where success will ensure the Character suffering no damage automatically.
Damage-Separated into three categories, namely Piercing, Slashing, and Trauma. Piercing affects any additional damage against any type of Armour, yet dealing the least average damage. Slashing deals a far higher average damage range while Trauma deals the highest average damage.
Reach-Affects the chances of enemy attacking before/after Character attacks.
Armour limit-Dictates what Armour limited by Rank the Character can wear.
Applicable Expertise-Specific Character class allowed to wield the respective Weapon type.

Blade
Applicable Expertise: Fencer
Classification: One handed melee
Speed: Minimum Rank-B, Maximum Rank-S
Piercing Damage: Minimum Rank-C, Maximum Rank-A
Slashing Damage: Minimum Rank-D, Maximum Rank-A
Reach: Minimum Rank-D, Maximum Rank-C
Armour limit: Rank S

Examples:
Broadsword, Longsword, Dagger, Short Sword

Nature:
An all rounder weapon type, this is the most ideal weapon for characters both heavily and lightly armoured. In fact adventurers do have a certain tendency to arm themselves with blade weapons while wearing no armour.

Pole
Applicable Expertise: Lancer
Classification: Two handed
Speed: Minimum Rank-B, Maximum Rank-A
Slashing Damage: Rank D
Piercing Damage: Rank S
Reach: Minimum Rank-B, Maximum Rank-A
Armour limit: Rank C

Examples:
Spear, Pike

Nature:
A weapon type used either for tactical purposes or one versus one, characters using such weapons tend to wear light to no armour.

Bow
Applicable Expertise: Archer
Classification: Two handed
Speed: Minimum Rank-D, Maximum Rank-B
Piercing Damage: Minimum Rank-D, Maximum Rank-C
Reach: Rank S
Armour limit: Rank D

Examples:
Long Bow, Crossbow

Nature:
A tactical weapon incapable of executing melee attack/defence, it's mainly used during War mode. However, there are characters so well versed in archery, it's possible for them to use their bows during Solo mode.

Heavy
Applicable Expertise: Fencer, Berserker
Classification: One handed, Two handed
Speed: Minimum Rank-D, Maximum Rank-B
Slashing Damage: Minimum Rank-A, Maximum Rank-S
Trauma Damage: Minimum Rank-B, Maximum Rank-S
Reach: Minimum Rank-C, Maximum Rank-A
Armour limit: Rank S

Examples:
Great Sword, Axe, Halberd, Hammer, Mace

Nature:
A weapon friendly for characters possessing great strength, heavy weapons are known for offensive focused while lacking in defence.

Exotic
Applicable Expertise: ???
Classification: ???
Speed: ???
Damage: ???
Reach: ???
Armour limit: ???

Examples:
Yedo, Elven Sabre, Glaive, Scythe, Whip, Gun

Nature:
Arms unique in nature, only specific cultures will boast of such weapons. Hence, these weapons can confer special properties under normal circumstances without the use of Magic.

And lastly, we got Grail...
Although Grail is accounted as Magic, it's also counted as a Weapon. Certain PCs/NPCs will possess such Weapons where each Grail's effect is truly unique. There are two aspects of activating a Grail.
1. Given condition(s) for activation
2. Nature of effect

Coming up next: Magic segment. Moral of the story? ITE=It's The Entrance. Yay! I Not Stupid!

Aeranath: What is the meaning of that photo, blue bitch?

Aozaki Aoko: Oh, you mean that one! Remember that nice little bet we had a week back?

Aeranath: No... just fuck no... blue bitch, that's my final...

Aozaki Aoko: Warning? My, oh my... are you still so besotted over my rack? That's why you lost the bet, that's why you became my sweetest butler for the week.

Aeranath: By wearing a bikini during that retarded Okinawa trip?

Aozaki Aoko: That's why I won our wager! But you do look cute in this photo cosplaying as True Assassin given your funny identity as the last True Apostle.

Aeranath: Stop your bullshitting, whore... NOW!

Aozaki Aoko: Oh, my Aera... why can't you admit to liking your dearest sensei's boobs? Notice the angle of your bow, my dearest hentai-yarou?
Note: This=Aera's True Ending
All my worthy designer servants creative enough, share your master's joy!

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