Something about this bloggie

Ok, I admit that I've failed somewhere before. But anyway welcome. Just a brief intro on what you should expect here:
1. Football. Not gonna post much of that any soon since season is over. :S
2. Anime, Games, etc. Just abt anything conceivable under the Japanese radar barring anything and everything Rule 34. Now that's illegal. Period. -.-;
3. Music. Everything to do with it is listed under the tab.
5. Unacceptable humour: Anything and everything is fair game here. As long as I don't get rounded up by the ISA. -.-'

The Known World=Fantasy world building in process. I: Used to be glossary, now devoted to random rambling; II: Character Concepts; III: Lore.
7. der Wolf=my Fictionpress account under the moniker Tsumujikaze no Soujutsu. A Ranger's Tale is hosted under this page. :)
8. New section now upped. Maybe I should also gun for upping A Ranger's Tale here since I do have this funny feeling that traffic coming to here is way more than whatever I'll get in FP.

Statement of intent: Everything said here is a figment of personal opinion, be it me or anybody commenting. I try to be responsible, but my parents=/=parents of the world.

@Druid of Luhn: Crap. Should have remembered far earlier to give you the credit for your CSS text box code. :(

A/N: But sadly, it seems that your CSS text box code has now been halved efficiency wise. :(

That most important note I should have added: Any images posted in this blog are NOT my own stuff. I got them from Google image search, I don't earn any shit by being a thief and liar. Those responsible for the pictures, rest assured that you all are great artists in your own regards. Sadly, we all know what limited space means in terms of posting.

Latest Note: Changed alignment for my page widgets due to my worry that I can't centre align the thing.

Note on A Ranger's Tale: In case any complaining fella wants to have a legal case with me, let this be known that A Ranger's Tale is rated M by default. I've upped the swearing and somewhat a bit on the dark/gritty factor. You all have been warned, let no little boy and girl enter the forbidden realm.

Latest on ART: A Ranger's Tale now starting to kick back in gear. But I really hate the insanely fluctuating climate here in S'pore.

P.S: Oh, and one more thing. Vid below is yet another ideal OP for A Ranger's Tale.

Monday, 10 June 2013

Marvel Avengers Alliance, hopefully your glitch is now over for good

Won't go on ranting on how absurd is that browser refresh glitch/bug since I'm convinced this cock up is over liao. Rather, I intend to add a bit of meat to my previous 4 part section on the Four Expertise.

Footwork: Increase chances of evasion and parrying. Wearing lesser/no armour will increase the probability significantly.
Elemental attribute-Air (Speed/Dexterity)

Duelist's Guile: Increase hit accuracy.
Elemental attribute-Water (Intelligence/Dexterity)

Survival Artist: Activate either one of four effects-create a bounded field capable of damage/healing/status effects at anywhere; increase firing range; increase firing damage and speed at reduced range; increase running speed and stamina.
Elemental attribute-Earth (Fortitude/Intelligence)

Imposing Momentum: Inflict panic against enemies engaged and increasing damage dealt whenever taking damage.
Maddest of All: Immune to all negative mind effects; unable to evade and use Magic, lesser chance to hit/block/parry.
Almighty Fortitude: Reduce damage taken.
Elemental attribute-Fire (Strength/Fortitude)


Counter Riposte: Able to execute riposte against counterattacks.
Expertise bonus-Lancer (increase critical hit chances)
Inapplicable Expertise-Archer, Berserker
Affinity effect-Lightning (Counter Riposte will always hit)

Sudden Strike: Blindsiding attacks will deal critical damage.
Expertise bonus-Archer (increase hit accuracy), Fencer (increase damage)
Affinity effect-Lightning (Sudden Strike can be used in any combat situation)

Mobility Focus: Able to engage more than one opponent at a time during melee.
Expertise bonus-Fencer (increase evasion/parrying/blocking chances)
Inapplicable Expertise-Archer, Berserker
Affinity effect-Lightning (gain Martial Insight automatically)

Exposure: Immune to blindsiding attacks.
Expertise bonus-Fencer (increase parrying/blocking chances)
Inapplicable Expertise-Berserker
Affinity effect-Ice (lower blindsiding enemy's evasion chance)

Martial Insight: Increase chances to deflect/evade projectiles out in open.
Expertise bonus-Fencer (able follow up with any action), Archer (able to shoot back against any enemy)
Inapplicable Expertise-Berserker
Affinity effect-Steel (increase overall fortitude)

Horsemanship: Ease in mounted fighting equals to that of fighting on foot.
Expertise bonus-Lancer (increase critical hit chances), Archer (increase critical damage)
Inapplicable Expertise-Berserker
Affinity effect-Steel (able to command cavalry forces)

Counter Defence: Able to attack immediately upon successful evasion/parrying/blocking.
Expertise bonus-Fencer (increase damage)
Inapplicable Expertise-Berserker
Affinity effect-Ice (lower enemy's evasion chance)

Critical Eye: Increase critical damage.
Expertise bonus-Archer (increase firing speed), Lancer (increase critical hit chances)
Inapplicable Expertise-Berserker
Affinity effect-Life (increase chance of killing enemy instantly)

Counter Movement: Lower enemy's evasion chance.
Expertise bonus-Lancer (increase hit accuracy), Fencer (increase attacking speed)
Inapplicable Expertise-Berserker
Affinity effect-Ice (further decrease enemy's evasion chance)

Armour Mastery: Able to move freely even while wearing full plate.
Expertise bonus-Berserker (increase panic effect against enemies when charging)
Inapplicable Expertise-Archer, Lancer, Berserker with Bestial Fury
Affinity effect-Steel (reduce damage taken)

Bestial Fury: Increase melee damage dealt at all times.
Expertise bonus-Berserker (further increase damage)
Inapplicable Expertise-Archer, Berserker with Armour Mastery
Affinity effect-Steel (reduce damage taken)

Infiltrator: Can hide under any cover/plain sight.
Expertise bonus-Archer (unaffected by Exposure)
Affinity effect-Life (self-heal unless engaging in combat)

Master of Circumstances: Can react to any given situation instantly.
Expertise bonus-Archer (immune to panic at all times)
Affinity effect-Lightning (will always attack first)

Perception: Ability to discern and plan beforehand.
Expertise bonus-Archer (increase chances of inducing panic at all times)
Affinity effect-Ice (surrounding allies are immune to all negative mind effects)

Protector: Surrounding allies gain resistance to Magic.
Expertise bonus-Archer (increase extent of resistance)
Affinity effect-Life (heal surrounding allies whenever using Magic)

Leadership: Surrounding allies deal higher damage whenever receiving damage.
Expertise bonus-Archer (surrounding allies are immune to panic at all times)
Inapplicable Expertise-Berserker
Affinity effect-Steel (reduce damage dealt to surrounding allies)

Valour: Immune to panic whenever fighting.
Expertise bonus-N/A
Inapplicable Expertise-Archer
Affinity effect-Steel (gain Bestial Fury)

Martial Zenith: Demons will suffer highest damage possible against normal weapons.
Expertise bonus-N/A
Affinity effect-N/A

Demi Entity: Immune to Magic.
Expertise bonus-Berserker (gain Protector)
Affinity affect-Life (constant self-healing), Steel (reduce damage suffered), Ice (able to negate enemy's Magic), Lightning (able to deal damage to surrounding enemies)

Storm Crow: Self-heal whenever wounding/killing any enemy in melee.
Expertise bonus-N/A
Inapplicable Expertise-Archer
Affinity effect-Life (increase healing effect)

Reverse Polarity: Always attack first whenever targeted by enemy, be it Magic or physical attack.
Expertise bonus-N/A
Inapplicable Expertise-Berserker
Affinity effect-Ice (will always deal critical damage)

Arcana Major: Increase effect of any Magic used.
Expertise bonus-N/A
Inapplicable Expertise-Berserker
Affinity effect-N/A

Arcana Minor: Heal surrounding allies whenever executing Magic. Arcana Minor can only be gained if user has Arcana Major.
Expertise bonus-N/A
Inapplicable Expertise-Berserker
Affinity effect-N/A

Arms Master Unrivalled: Increase hit accuracy and parrying chances.
Expertise bonus-Fencer (increase chances of armour penetration), Lancer (increase attacking speed), Archer (100% hit accuracy)
Inapplicable Expertise-Berserker
Affinity effect-N/A

Denial of Oblivion: Able to materialise anything conceived through the mind for a certain duration.
Expertise bonus-N/A
Affinity effect-Life (increase relevant properties of created object)

P.S: I might include this in whatever concept in my ART RPG. Altho shit will amount to kosong since Sakaguchi-san will always be Sakaguchi-san.

Unrelated A/N: Game of Thrones-Season 3 has ended and we all know how shit ended. Thankfully, G.R.R Trollolol still got two more volumes to keep trolling us with.