Something about this bloggie

Ok, I admit that I've failed somewhere before. But anyway welcome. Just a brief intro on what you should expect here:
1. Football. Not gonna post much of that any soon since season is over. :S
2. Anime, Games, etc. Just abt anything conceivable under the Japanese radar barring anything and everything Rule 34. Now that's illegal. Period. -.-;
3. Music. Everything to do with it is listed under the tab.
5. Unacceptable humour: Anything and everything is fair game here. As long as I don't get rounded up by the ISA. -.-'

The Known World=Fantasy world building in process. I: Used to be glossary, now devoted to random rambling; II: Character Concepts; III: Lore.
7. der Wolf=my Fictionpress account under the moniker Tsumujikaze no Soujutsu. A Ranger's Tale is hosted under this page. :)
8. New section now upped. Maybe I should also gun for upping A Ranger's Tale here since I do have this funny feeling that traffic coming to here is way more than whatever I'll get in FP.

Statement of intent: Everything said here is a figment of personal opinion, be it me or anybody commenting. I try to be responsible, but my parents=/=parents of the world.

@Druid of Luhn: Crap. Should have remembered far earlier to give you the credit for your CSS text box code. :(

A/N: But sadly, it seems that your CSS text box code has now been halved efficiency wise. :(

That most important note I should have added: Any images posted in this blog are NOT my own stuff. I got them from Google image search, I don't earn any shit by being a thief and liar. Those responsible for the pictures, rest assured that you all are great artists in your own regards. Sadly, we all know what limited space means in terms of posting.

Latest Note: Changed alignment for my page widgets due to my worry that I can't centre align the thing.

Note on A Ranger's Tale: In case any complaining fella wants to have a legal case with me, let this be known that A Ranger's Tale is rated M by default. I've upped the swearing and somewhat a bit on the dark/gritty factor. You all have been warned, let no little boy and girl enter the forbidden realm.

Latest on ART: A Ranger's Tale now starting to kick back in gear. But I really hate the insanely fluctuating climate here in S'pore.

P.S: Oh, and one more thing. Vid below is yet another ideal OP for A Ranger's Tale.

Thursday, 6 June 2013

Lore: The Four Expertise (Part 4)

I suddenly realised I need some serious help. Being a self-absorbed freak just can't cut the cake for anyone. Is a case of obsessive single focus counted as a psychological disorder? No, I'm not joking here. Spending 10+ years of semi-solitude can easily make one an emo. Hopefully my recent whining doesn't count. Oh, and one more thing: Marvel: Avengers Alliance can be really addicting if you're not careful. -.-

Maddest of mortals, immortal in strength, such is a Berserker. Blessed with enormous fortitude, this is one Expertise not many can stand firm against. Normal at first glance, none can discern a living monster till the battle starts. Overridden by insanity and promise of bloodshed, Berserkers will always enter into combat frenzy upon the seconds in engagement. Neither feeling pain nor fear, it will take a clean fatal blow to kill such a fearsome foe.

Nature of weapon choice:
Basically a wielder of weapons capable of highest average damage. Mostly two handed types, there are a few exceptions to the rule.

Axe: Having a sturdy blade with larger cutting surface edge will mean greater damage inflicted. Mastery applicable to both one and two handed axes.

Halberd: Usage will be primarily hacking by nature instead of alternating between cutting and thrusting for a Lancer.

Glaive: Heavier versions are used. In this instance, the blade will be much larger, the shaft shorter in comparison.

Scythe: Due to the blade's nature, mastery is relatively more difficult. A straight miss can be outright fatal, but score a hit and the enemy will be instantly dead, if not critically injured.

Hammer: Blunt weapons like mace and morning star also fall under this category. Best used against warriors donning full plate armour, it's able to cause the most extensive damage possible.

Great Sword: Usable by Fencers as well, the blade length coupled with the necessity in offensive momentum will ensure the best balance between maximum reach and force.

Further information:
No one knows why Berserkers are so mindlessly violent in war, but it is doubtless that unless via decapitation or similar measures, a Berserker cannot die from whatever wounds sustained. Able to maintain the offensive rush no matter what, Berserkers have known to take down tiny regiments without batting an eyelid.

In fact upon running forward in full speed, any Berserker can cover ground extremely fast. Stamina wise, they can keep going till the battle is over or if they die.

In terms of armour wearing, there is no specific preferences. The heavier armour worn, the slower a Berserker's running speed. The lighter armour worn, the faster the running speed. Yet, a Berserker's hardiness also corresponds greatly with whatever armour worn with those decked in full plate nigh indestructible. Although it is noteworthy that Berserkers tend to wear light, if not, no armour.

Last but not least, any Berserker can unleash a terrifying aura which can shatter an enemy's mind. The closer it gets, the greater the effect.

Notable Berserkers


Fighting style parallel